Zombie classes
The game contains 9 Zombie classes that have their own special abilities and game characteristics. After the player is infected with a dangerous virus, he is given the opportunity to choose a Zombie class. It is also possible to change the Zombie class during the game in the main menu by clicking М. At the first infection, the player becomes a random class of Zombies and has 50% more health from the total.

Classic [Balance]
The first generation of Zombies, known by the code name Classic. This sample has both sufficient movement speed and good resistance to being thrown away by Human attacks.
Health: 4000 HP Speed: 240 units Gravity: 800 units Knockback: 100%
Health NPC: 25 HP

Ghost [Invisibility]
The vile creature created by Dr. Rex is known by the code name Ghost. Zombies of this species are endowed with the ability to disguise themselves, i.e. become invisible. Invisibility lasts 7 seconds. Recharge: 20 seconds. Usage: G button.
Health: 3000 HP Speed: 240 units Gravity: 800 units Knockback: 200%
Health NPC: 25 HP

Big [Traps and blinding]
The vile creature created by Dr. Rex is known by the code name Big. This pattern is designed to break through Human defenses and can blind enemies. Endowed with the ability to release traps. Number of traps: 5 pcs. Usage: R button. Blinding: passive ability (random).
Health: 6000 HP Speed: 220 units Gravity: 800 units Knockback: 23%
Health NPC: 200 HP

Jumper [High jumps]
A similar Zombie class to the Classic class, codenamed Jumper. However, this Zombie has a reduced gravity, which makes it jump very high.
Health: 2500 HP Speed: 240 units Gravity: 400 units Knockback: 124%
Health NPC: 25 HP

Witch [Bats]
She was a witch who was burned by the pagans, later reborn as a Zombie and seeks revenge. She is said to capture targets from a distance and uses magical skills that cause optical illusions. Recharge: 20 seconds. Usage: G button.
Health: 3500 HP Speed: 240 units Gravity: 800 units Knockback: 100%
Health NPC: 25 HP

Healer [Treatment]
Shamans who voluntarily contracted the virus, who wanted to strengthen their abilities in this way. They have the ability to heal themselves and their teammates. Treat yourself with 500 HP, other Zombies with 500 HP. Recharge: 20 seconds. Usage: G button.
Health: 3000 HP Speed: 240 units Gravity: 800 units Knockback: 135%
Health NPC: 50 HP

Deimos [Sting]
The DNA of this species is extremely similar to that of Boss Alien. This Zombie is stronger and more resilient than the others. It is capable of stunning players with a sting, causing them to drop their weapons. Recharge: 20 seconds. Usage: G button.
Health: 4000 HP Speed: 240 units Gravity: 800 units Knockback: 80%
Health NPC: 100 HP

Hound
A special kind of Zombie in the form of a dog, codenamed Hound. Appears in Boss scenario modes, is not a playable character. It has a high speed of movement.
Health NPC: 100 HP

Guard
For the first time, this Zombie appears in the Boss Juggernaut scenario, as well as in the Boss Jack scenario, is not a playable character. Has the ability to poison players after his death. It explodes and sprays green poison in the explosion radius.
Health NPC: 100 HP
